Experimenting with shape and force modelling through morphogenesis under an interactive OpenGL C++ Qt application. Programming project I directed.
An interactive program that simulates three di erent types of particles that di erentiate in the way that they grow. It is intended to create visually interesting patterns and shapes inspired by naturally occurring cellular growth. Some particles can be infuenced by light that the user is in control of. Therefore, the user is able to influence the growth of the particles and create intrigu- ing forms and reactions within the particles. This application explores the emergence of new patterns and structures based on di erent circumstances.